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Console variables < extShadowQuality

This setting controls the Dynamic Shadows in-game.[1]

Warning[edit | edit source]

Be warned, setting the shadow quality too high for your PC will bring it to its knees - work from a low setting and raise it.

Current issues with Macs[edit | edit source]

Currently, shadows don't work fully in OpenGL. Using a d3d -> OpenGL interface will result in incorrect transparency within models. Using a shadow setting higher than "4" may result into a blank screen in raw OpenGL mode.

Default setting[edit | edit source]

0

Possible settings[edit | edit source]

0
Off. This leaves the 'blob' type shadow only. If off, shadowLOD is activated.
1
On for characters (Players, NPCs, mounts, etc) only.
2
On for Environment & characters, low-res, med-distance.
3
On for Environment & characters, low-res, large distance.
4
On for Environment & characters, high-res, large distance.
5
On for everything, shadows overlap, high-res, large distance.

Changing this setting[edit | edit source]

In-game, type the following

/console extShadowQuality setting

Alternatively, you can exit wow, open the Config.wtf file, and add the following line:

SET extShadowQuality setting

Or you can change the setting via the in-game Video Options.

Patch changes[edit | edit source]

References[edit | edit source]

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