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WoW API < getglobal

Note: getglobal and setglobal are deprecated and replaced with _G[][1]. Change all references of getglobal and setglobal:

 var = getglobal(varName)        --getglobal deprecated
 var = _G[varName]               --new syntax to get a global
 setglobal(otherName, otherVar)  --setglobal deprecated
 _G[otherName] = otherVar        --new syntax to set a global

Description[]

Get a global variable, from a string.

local targetGlobal = getglobal("globalName")

Arguments[]

("globalName")
globalName 
String - Name of the global you want to get.

Returns[]

The value from the given string, or nil if not found

Details[]

This function is used to get an object if you generate the name of the object manually in your script:

-- i = some_dynamic_number
local curFrame = getglobal("myFrame"..i)

As of the introduction of getfenv() into the API (as well as direct access to the table _G as a global), setglobal() and getglobal() are somewhat superfluous. You can always do something along the lines of:

 local _G = getfenv()
 local prevval = _G["MyVariable"]   -- "getglobal()"
 _G["MyVariable"] = 1234            -- "setglobal()"

Function calls always cost some overhead, so if a large number of getglobal calls are being made, the global table will be a faster route. Note that for few or infrequent calls the performance gain of this method is negligible (but given the lack of any loss of functionality, recommended).

Note: Accessing the global table through the function getfenv() was common within addons presumably because the global '_G' (the direct global table) was hidden from the WoW environment. It seems to have since been uncovered, and now calling it directly for global access is possible:

 local _G = _G   -- a local speeds up access to _G slightly. negligible for infrequent calls.
 local prevval = _G["MyVariable"]   -- "getglobal()"

_G["MyVariable"] = 1234 -- "setglobal()"

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