Contents
Equips items from a specified equipment set.
success = UseEquipmentSet("name");
Arguments[edit | edit source]
- name
- String - equipment set name.
Returns[edit | edit source]
- success
- Boolean - true if the set was equipped, nil otherwise. Failure conditions include invalid arguments, and engaging in combat.
Example[edit | edit source]
local name = GetEquipmentSetInfo(1); local ok = UseEquipmentSet(name); if ok then print("You're now clad in " .. name); end
Notes[edit | edit source]
This function does not produce error messages. FrameXML/EquipmentManager.lua provides EquipmentManager_EquipSet("name"), which will provide the player with an error message if the equip action fails (but does not provide you with a return value).
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