Returns the unit's ranged attack power and modifiers.
base, posBuff, negBuff = UnitRangedAttackPower("unit");
Parameters
Edit
Arguments
Edit
- unit
- String - The UnitId to get information from. (Likely only works for "player" and "pet")
Returns
Edit
- base
- Number - The unit's base ranged attack power (seems to give a positive number even if no ranged weapon equipped)
- posBuff
- Number - The total effect of positive buffs to ranged attack power.
- negBuff
- Number - The total effect of negative buffs to the ranged attack power (a negative number)
Example
Edit
local base, posBuff, negBuff = UnitRangedAttackPower("player"); local effective = base + posBuff + negBuff; message("Your current ranged attack power: " .. effective);
Result
Edit
A message with your current ranged attack power is displayed.
Community content is available under CC-BY-SA
unless otherwise noted.