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WoW API < UnitPlayerControlled

Return whether the "unit" is controlled by a player or an NPC.

UnitIsPlayerControlled = UnitPlayerControlled("unit")

Parameters[]

Arguments[]

("unit")
unit 
String - The UnitId to select as a target. Using a unit's name as the unit ID only works if the unit is a member of your party.

Returns[]

UnitIsPlayerControlled
UnitIsPlayerControlled 
Boolean - Returns true if the "unit" is controlled by a player.
Returns false if the "unit" is an NPC.

Example[]

if (UnitPlayerControlled("target")) then
  DEFAULT_CHAT_FRAME:AddMessage("Your selected target is a player.",1,1,0)
else
  DEFAULT_CHAT_FRAME:AddMessage("Your selected target is an NPC.",1,1,0)
end

Info[]

DEFAULT_CHAT_FRAME:AddMessage("text",r,g,b)[]

ScrollingMessageFrame:AddMessage("text",r,g,b,id) 
Valid Frame names:
DEFAULT_CHAT_FRAME
ChatFrame1 - ChatFrame7
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