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WoW API < UnitIsTappedByPlayer

Checks to see if a unit is tapped by the player

local isTapped = UnitIsTappedByPlayer(unit);

Parameters[]

Arguments[]

unit 
String - the (UnitID) (e.g., "target")

Returns[]

isTapped
true if the unit is tapped by current player, false otherwise.

Example[]

if (UnitIsTappedByPlayer("target")) then
 -- Target is tapped by player
end

Example used in conjunction with UnitIsTapped[]

if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then
 -- Target is tapped by another player
end
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