WoW API < SetRaidDifficulty


Arguments[edit | edit source]

"Difficulty" may be any one of the following arguments: 1, 2, 3 or 4


as of patch 6.1
3 10 players normal
4 25 players normal
5 10 players heroic
6 25 players heroic

Notes[edit | edit source]

When the change occurs a message will be shown in your default chat.
When you use this function the saved instances will no more be reset.

Example[edit | edit source]

Code[edit | edit source]

/script SetRaidDifficulty(1);
/script SetRaidDifficulty(2);
/script SetRaidDifficulty(3);
/script SetRaidDifficulty(4);

Result[edit | edit source]

"Raid difficulty set to 10 player" "Raid difficulty set to 25 player" "Raid difficulty set to 10 player (Heroic)" "Raid difficulty set to 25 player (Heroic)" will be shown in your default chat.

3.2.0: This is a new function added to be separated from API_SetDungeonDifficulty for the new split between normal/heroic and 10/25 3.2.0 : The difficulty can be seen by the GetRaidDifficulty()

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