Saves a camera angle for later retrieval with SetView.
SaveView(viewIndex)
Arguments
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- viewIndex
- Number - The index (2-5) to save the camera angle to. (1 is reserved for first person view)
Returns
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- nil
Notes
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- Saved views are preserved across sessions.
Bugs
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- Fixed: A bug in 3.0-patches causes SaveView variables not to load first time you load a character after entering the game.
- Reloading the UI, or reloading the character from character selection screen, will fix this bug. Source
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