isTrue = IsEquippedAction(slotID)
Parameters
Edit
Arguments
- slotID - ActionSlot
- The tested action
Returns
- isTrue - Flag
- 1 if the specified action is an action that equips a weapon and if the action has been used to equip the current weapon
- nil otherwise
Details
Edit
- An equip action is created if you drag a weapon from the Inventory to an action bar slot. If you click this action to equip the weapon, the action icon will obtain a green outline. It is in this case that IsEquippedAction() returns 1. All other cases (e.g. empty slot, non-equip action, equip action is of the current weapon but hasn't been used yet) will return nil.
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