Contents
repairAllCost, canRepair = GetRepairAllCost()
Parameters[edit | edit source]
Arguments none
Returns
- repairAllCost, canRepair
- repairAllCost
- Number - repair cost in copper
- canRepair
- Number - returns 1 if merchant can repair and player has damaged items, nil otherwise
Details[edit | edit source]
- Used by MerchantFrame when the MerchantRepairAllButton button is clicked
- Does NOT work without the proper type of merchant window open
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