Returns the language specified by the index that your character can speak.
Language = GetLanguageByIndex(index)
Parameters
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Arguments
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- index
- index
- Numeric - The index starting at 1.
Returns
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- Language
- Language
- String - Returns the language specified by the index that your character can speak.
Example
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for x=1, GetNumLanguages() do DEFAULT_CHAT_FRAME:AddMessage(GetLanguageByIndex(x)) end
See also
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- GetNumLanguages() - Returns the number of languages your character can speak.
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