Contents
Close the loot window.
CloseLoot({errNo})
Parameters[edit | edit source]
Arguments[edit | edit source]
- ({errNo})
- errNo
- (Optional) Integer - A reason for the window closing. Unsure whether/how the game deals with error codes passed to it.
Returns[edit | edit source]
- nil
Details[edit | edit source]
Pretty self-explanatory. Unless there is some type of error, don't pass the error argument.
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